AI Insights · Timothy · January 2022
Top 5 Survival Games on iOS in Chile, Q4 2021
Discover the performance trends of the top 5 survival games on iOS in Chile during Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top five survival games on iOS in Chile saw varied performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the weekly metrics for these games.
Last Day on Earth: Survival from Kefir experienced fluctuations in weekly revenue, peaking at approximately $2.3K in the final week of December. Weekly downloads showed an upward trend towards the end of the quarter, reaching 364 in the week of December 27. Weekly active users also saw an increase, moving from around 1.1K in early December to over 1.6K by the end of the month.
Raft® Survival - Ocean Nomad by Survival Games Ltd had steady weekly revenue, with a notable peak at $498 in the week of December 20. Weekly downloads were highest in late October at 1.1K but saw a resurgence in late December, reaching 493. The game maintained a relatively stable number of weekly active users, peaking at 2.1K in late October.
Frostborn: Coop Survival, another title from Kefir, showed a gradual increase in weekly revenue, culminating at $575 in the final week of December. Weekly downloads remained low throughout the quarter, with a slight peak of 93 in mid-October. Active users were also relatively low, hovering around 100 towards the end of the quarter.
Grim Soul: Survival Magic RPG from Brickworks Games had a modest performance in terms of revenue, with a peak of $560 in mid-October. Weekly downloads were highest at 135 in late September but generally remained below 70 for the rest of the quarter. Active users saw a peak of 339 in mid-October but dropped to around 185 by the end of December.
ARK: Survival Evolved by Studio Wildcard demonstrated a steady revenue stream, peaking at $419 in the final week of December. Weekly downloads were highest at 344 in the last week of December. The game saw a significant increase in active users towards the end of the quarter, rising from around 900 in early October to over 1.4K by the end of December.
For more detailed insights and data, visit Sensor Tower.